![]() ![]() This ending begins with Shepard arriving on the Citadel, which has fused with the mysterious superweapon called the Crucible, and jacking in. Like, instead of the Catalyst, aka the Star Child, the annoying AI who shows up with a reductionist take on the inevitability of conflict between synthetic and organic life at the finale, there was a Reaper Queen. It's got a lot of similarities to the ending we ended up with, but also some significant differences. While we've previously heard about a version of Mass Effect 3's ending planned by Drew Karpyshyn before leaving BioWare, this animatic version seems to have been created after that, and remained in place until the actual ending was written. Gameplay designer Manveer Heir explains the ending "came in really late" and for a long time before that, only an animatic-the video equivalent of a storyboard-existed. "A lot of us didn't have a whole lot of high visibility into what the ending was actually gonna be," says cinematic designer John Ebenger. But before that, it also explains that during development much of the team didn't know how Mass Effect 3 would end. ![]()
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